Category Archives: Frostgrave

Leveling up & spending money

Some weeks ago I played my first game of Frostgrave, now it seems the game is starting to have some traction at the club with more people willing to get involved and next week we will have another game so now it’s time to level up and spend some of the money I found in the treasure chests !

My wizard, Xandaras, is an Elementalist and he is the only character in my warband that is allowed to level up, apprentice will follow up on stats and henchmen cannot level up:

Experience

In the last game I gained 280 xp, every 100 xp is a new level so my wizard is now level 3 and I can choose two advancement

+1 Health: I found out health is quite important in this game, even one point more can make the difference in losing or winning, therefore my obvious first choice.

+1 Elemental Bolt: I love this spell and Xandaras will become very good at casting it!

Treasure

I rolled the treasure at the end of my previous game, this is what I found:

Scrolls : Absorb Knowledge, Transpose, Fast Act, Strength
Grimoire : Monstrous Form
Magic Items: Bow +2 damage

Lot of scrolls, which might become useful in the future, but Xandaras already know Absorb Knowledge so I am going to sell it for 100 gc. I intend to invest those 100 to buy a Ranger to which I will give the +2 bow. The grimoire will be used next time I level up.

With a total of 400 gc in my treasury (10 were left from warband building, 290 I found as treasure and 100 for selling the scroll) I will invest in buy some extra henchmen but first it’s time to establish a home base. Home bases are free and can be established after the first game.

Home Base

Inn – I decided Xandaras love good beers and company so his home base will be an inn: The Triple Dong. Inns are good in Frostgrave because you can have one more henchmen to add to you maximum number of soldier.

Henchmen

Now it’s time to buy more henchmen, my warband is already 9 men strong so I can just add one, but because I have a Inn I can actually add two!

Ranger (100 gc) Quite useful, very good stats, perfect for my shiny new bow +2 damage

Man-at-arms (80 gc) Good defense, good hitting power and I wanted a model with a shield!

Final thought

I now have a base of operation, a big warband and still some cash in the treasury (220 gc), now about the miniatures. Even if I used Lord of the Rings miniatures I decided to support the game and buy figures from the official range so I bought a blist with elementalist wizard and apprentice and a box of Frostgrave soldiers, also a blister of treasure tokens because they were cool, so now it’s time to assemble my warband for the next game.

Here a useful google doc in which I keep track of my Warband

Xandaras’s Explorers

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First game of Frostgrave – how to find a job to those nice Lord of the Rings miniatures

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Frostgrave is a nice fantasy skirmish game, published by Osprey Games which reminds a lot the classic 80’s Dungeons & Dragons and has a campaign system that get inspirations from the classic GW games of late 90’s like Mordheim and Necromunda, but with much less bookkeeping.

I played my first game during last club day with Maarten, I used some of my old Lord of the Rings miniatures from GW, probably a bit over equipped and surely way more fancy dressed than a original Frostgrave warband would be, but in any case they served me well.

We played the basic scenario just to get a grip on the rules, which are not difficult at all but have several combination (spells for examples) which are not easy to remember.
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The game was fast and deadly, casting spells is risky because you can lose hit points if you fail, but the effects when you succeed are usually very good, missile weapons are quite important in the game therefore it is suggested to have lot of terrains.

Objective of the game is to get your hands on treasures in form of tokens scattered in the map, however once the treasure is acquired it has to be carried out of the deployment zone and the carrier is encumbered leaving the warband with one man less, this probably gives a bit of advantage to full-members warbands that can afford to use one or more models to go treasure hunting.

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At the end the warband of my Wizard Xandaras won the day, acquiring four treasures and putting out of combat both wizard and apprentice of Maarten, but my wizard ended the game badly mauled so it could have easily been the opposite.

Now I have enough experience to give some upgrade to my wizard, to take shelter somewhere in the ruins of Frostgrave, however I have to sell a lot of the useless scrolls that I founds in the treasure….

Next time we will try one of the scenario in the book.